Chorus is a decent arcade space sim with a stellar soundtrack and the most stupidly pretentious writing I have ever witnessed.

It's like a physical manifestation of what a westerner having an "epiphany" while backpacking in India is like.

The protagonist literally kills billions of people before the game even starts.

She only leaves The Baddiesβ„’ *right after* murdering an entire planet and only starts fighting back when they come to her hiding place.

She constantly moans about how hard her lot in life is and how she doesn't deserve redemption and this is always presented as her deserving pity and understanding.

And in the later parts of the game, she's constantly glorified as this great thing to aspire to because – and I shit you not, this is like the bIg ReVeAl of the entire story – she learned to accept her own flaws.
While of course pretty much never being confronted with the consequences of what she did. One story thread goes into the direction for a bit – but then just drops it for an easy happy ending because fuck doing anything meaningful with the plot, I guess.

And it's not like the setting doesn't have potential.

The protagonist is steering a sentient spaceship – which she abandoned for SEVEN YEARS.

There is a bit of conflict between them around this and at one point it almost looks like it will pay off in the plot, but this is literally dropped within fifteen fucking seconds only to never be mentioned again – in favor of presenting pop-psychology listicle items as profound realizations instead. 🀦