👓 Loot in my game is procedurally generated!
Took me a while, but now each item properly calculates item rarity and level based on the player character's level and dungeon Threat level, as well as item stat deviation and affix amount!
👓 Loot in my game is procedurally generated!
Took me a while, but now each item properly calculates item rarity and level based on the player character's level and dungeon Threat level, as well as item stat deviation and affix amount!