
@xvln woah
that's a nice robot
@evin when i was starting i used tools like designdoll and little figurines (i have two figma art figurines). now i do it more based from imagination, unless it's really complex, in which case i'll bust out my little figurines.
i either draw it as sketchy pixel art (usually) or high-res which i downscale (less lately), which i clean up into nice pixel lineart version, that i then fill in colors with flood fill, and then go through and shade. does that help at all?
@evin at some point i'd like to post like a progress video the way people do. unfortunately at the moment the thought of doing so gives me bad anxiety
something i'm working on with a therapist is why posting art in general was giving me anxiety, i have/had this fear that people will look at it really closely and realize i actually suck lol, and with a progress video that's amplified many times, like y'all will see my process and realize i'm a fraud. i know it's silly, but brains are dumb
@xvln @evin i do get it though, to an extent. i post gameplay videos on youtube, so there's really no avoiding the whole "videos make it easier to spot me doing something dumb" feeling. but i think as a result, i learned to just take it in stride and even highlight those moments, like "haha, look at this sus af dodge".
for my current tevi playthrough (that's on hiatus), my thumbnail theme has mainly been all the stupid things i got away with that i really shouldn't have
so i'd say, give it a shot!
@rgbunny @evin i'll try at some point. right now i have slightly bigger problems i'm focusing on. the fact that i'm posting art again at all is a big step for me (i didn't/couldn't for a whole year), so i don't want to push things too hard and go back to where i'm too anxious about it.
(it doesn't help that my workflow is stupid and involves multiple programs so i'd have to stitch a video together)
@xvln
hey, a good one there
the knees, look at on them