[DEV] Shattered Pixel Dungeon v3.3.8!
[DEV] Shattered Pixel Dungeon v3.3.8! - Lemmy.World
Hey Rat Punchers! Here’s one tiny final patch for v3.3, mainly just a little internal cleanup and fixes for a couple minor bugs. I’ll hopefully be starting up on sharing more incremental updates about the next major update on the newsletter and social media soon. Those posts will make it here, but you can also take a look over on any of these channels if you’d like some updates before the new quest is ready for beta: - Shattered Pixel Newsletter [https://shatteredpixel.com/newsletter/] - Mastodon [https://mastodon.gamedev.place/@ShatteredPixel] - Bluesky [https://bsky.app/profile/shatteredpixel.com] Here’s a full list of changes: ## Misc. Changes - Updated various internal code libraries - Updated translations ## Bugfixes Fixed the following bugs: Existed Prior to v3.3: - Various cases of area-effects that affect terrain not applying properly - Necromancers summoning skeletons into solid terrain in specific cases - Various rare crash bugs