Late #SundayThoughts today. I recently saw a tip, particularly for game developers: "You have too much experience to get stuck like a player." For any programmer, it's easy to think you're doing everything you can to prevent user error, but then users immediately reveal a gaping hole 😅 (more in thread)

I was demoing "Default Cube: The Game" yesterday for a group. Was going to be a "quick and easy" YouTube video, even had someone else doing it as a backup. But we accidentally found bugs that ended up breaking the session.

Really bummed me out. But this advice was a good reminder: I should be getting others to test it anyway. So the fact that testing revealed bugs is kind of the point of my doing the demo at all.

A more "life applicable" version of this: we sometimes think we can be a full expert on something, without relying on others' perspectives.

We need others. "Objects in blind spots are larger than they appear." Taking just a moment to check can mean the world for your mindset.