My biggest takeaway from the event is that Mojang doesn't judge.
Minecraft is the ultimate sandbox and they're well aware of that, and so, they have great respect and admiration for what their players come up with. They don't think there are right or wrong way to play the game, they're not going to try and force you to play a certain way, they don't try and polish the quirkiness away, they embrace it. If you find a way to cheese a boss, or to exploit a mechanic of the game to make a farm, they're not going to take note and fix it, they're going to applaud you for it.
And as a certain girlfriend / owner of mine and I have debated to the point of her winning me over... the ability to lay down flat and fit into a one block height with a weird trapdoor trick, which was clearly a bug and has been purposefully kept that way, is indeed: Peak Minecraft emergent gameplay.
Gotta hand it to @moonfaced, she was right about that one and I was being shortsighted. What was a bug from the back then new swiming system has been not only kept, but even polished to be just one of the many cool tricks you can discover naturally while playing the game and yes indeed, adding a button to just lay down flat would takeaway from the experience.
And so, today, everything they've shown in the pre-show, all the way to the after, it shows that Mojang love Minecraft and the community around it. The new "Sulfur cube" is a big proof of that. Even they acknowleged that they know that people are going to do things that they never in a million years would've been able to imagine or account for with this little guy and that's awesome.
It seems that a really loud minority of "hardcore Minecraft player" want more gameplay stuff added to the game, more and more systems, and so on. Meanwhile, Mojang is just adding new ways to goof around in their game and to interact with all of the things that are already there. And I think it's great.
I love Minecraft. 
#Minecraft #MinecraftLIVE
