Rules lite TTRPG systems are a scourge on the hobby and a fundamental misunderstanding of what games are. Trying to "streamline" games is largely a pathological drive from capitalist pressures, we can surely make the most efficient rules lite system ever by simply having everyone gather on a Friday, declare themselves heroic, and have a pizza. The point of a game isn't strictly the outcome, it's the process as well. It's primarily the process even!
@PallasRiot also, people will ignore rules that they don't feel like using anyway. So leaving out rules to cover edge cases it really just shipping an unfinished product. It would be like selling furniture that needs assembly and also has some of the pieces missing.