Looks like #Pandoc has been using Claude for some commits now.

Well, that sucks. Guess I'll be moving my stuff to another markdown renderer.

https://github.com/search?q=repo%3Ajgm%2Fpandoc+claude&type=commits

#noai

#Typst has a ban on LLM contributions, so it looks like I'll finally be poking at that this weekend 👀

Taking a break from learning Typst for a bit.

I really like it so far! It feels like it strikes a nice balance between usability and flexibility.

Unfortunately the HTML output is..not finished. This is an issue for me because I try to make sure I have accessible outputs for my RPG, and HTML is the most universal way to do that.

1/2

#typst #ttrpg

While I can ship the unstyled HTML as a secondary output, it doesn't feel right. I can also write a bunch of extra CSS for it, but some custom styling just won't be preserved due to the lack of custom classes.

2/2

It looks like some people have made due with Typst's HTML element support? It's fully scriptable in-language, so you can theoretically add the needed logic from within your template, it's just double the work right now.