We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?'
We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?'
Dlss in general just seems like shit, tbh. In every implementation I’ve seen, it’s essentially necessary to enable it to get a decent framerate, but it makes every game look like blurry shit.
At least on poorly optimized games without dlss, graphics are okay but sharp on low settings and decent framerates are still possible. It seems that dlss has enabled devs to do even shittier optimization, though, because dlss will pick up the slack and enable higher framerates. So on dlss enabled games, the choice is no longer between high framerates with okay graphics and low framerates with great graphics, the choice is now low framerates with terrible graphics or a slideshow with great graphics.
All of the huge problems that I saw with it so far.
1: It completely changes the lighting so everything is perfectly lit like it was taken in a professional photo studio, even where it makes absolutely no sense, completely running the atmosphere the developers were intending to set.
2: It sometimes downright changes the looks of the characters so bad that they look like another person
3: It creates a ton of distracting artefacts.
4: It makes everything look like it is of the same style