What unexpected things have you found across different playthroughs? (Yes, SPOILERS)

https://mander.xyz/post/49155809

If you don’t fight Ethyl, she won’t move to Baldur’s Gate. This means 1) the house you would meet the Anti Hag Support Group is occupied by generic bandits, 2) the people in the Blushing Mermaid are just regular people, albeit drunk or hungover, 3) Lora and Vanra are safe in their home and 4) Ethyl’s lair is sealed off entirely.

If you use barrels, you can trigger the lever to open the door anyway. If you then attack her mushrooms, she shows up angry and yells at you for killing her, and the game crashes.

There are five people in Rivington that Orin can impersonate. The first two you speak to will be Orin. If you talk to Gortash, Orin will not impersonate anyone else, and the ones you didn’t talk to will be themselves.

The two that Orin impersonates can be found dead in the Temple of Bhaal. If she didn’t impersonate two people, there are two humans who serve as backup victims.

If you free Oskar, he will turn up in Jannath’s Estate and get the whole place haunted. If you don’t free him, an art exhibition will be held instead.

If you speak to Naoise in Sharess’ Caress as Minsc, she can offer her Rapture speech to him. One of your options for “what will you be” will be Minsc, leading her to call him “The most Minsc”.

If you throw Naaber off of the bridge, he will swim to the shore. This happens to nobody else in the game.

If you use Speak with Dead on Naaber, you can ask him more than five questions, because he wants to talk too much for death to stop him. He will even complain when you end the spell.

Ethel: in my previous run I killed every mask. I entered her lair through the tea house and fought her. I loved the interaction with the drow, who saw my Tav and went hysterical about it turning into a mind flayer. Of course I wasn’t going to turn into a mind flayer…! Or so I thought then. By the end of Act3 I was full on illithid. Loved how my perception and wants shifted during the game.

This time though, I killed Ethel before she could run to her lair in Act1. Things got messy with the masks and I can’t remember if I managed to leave the Regret one alive. Because I got there after killing Ethel, she was already reasonable and mentioned she planned going to the city. I still had to fight the other masks because they were aggressive, and that turned her against me. I think, I think I knocked her unconscious though… I should check. I was undecided about fighting Ethel again in Act 3.

Thanks for the heads up about crashing the game. I’ll keep in mind in case I don’t fight her next time!

Five people Orin can turn into. Hm. I’ve found 4 out of those 5. Guess I still got one mystery character left for my next playthrough. I didn’t notice the dead were the people she turned into in my first run, but in this one I managed to put 2+2 together. Especially since one of the dead was the smith. Very specific character, my durge wanted to fight him after the conversation and was disappointed he passed the check, so I remembered. I even went back later to see how the dragonborn shopkeeper was faring, to check if the smiths death had any impact. It did. Shopkeeper got quite angry at me saying the smith was dead. Nice attention to detail.

Would I still get a means to visit Mystic Carrion if I choose not to free Oskar?

Take Minsc to Sharess, will do!

Naaber… I didn’t know I could push him off a bridge?! So far only exchanged a few lines at Carms. I hope that’s him, right? The wannabe adventurer? Gee looking forward to this one.

It’s unlikely you’ll trigger the crash. You pretty much have to go out of your way to even get into the room if Ethyl isn’t dead.

The smith, the reporter, the dryad, one of the guards, and a wounded thug on the beach. You’re probably missing the thug.

You can still visit him. You can even track down Thrumbo and do that whole thing.

It’s a fun time.

Yup, that’s him. If you leave the shop, he’ll chase you, so you can just walk to the edge of the bridge and get a shove ready.

The dryad?? I wouldn’t have guessed that one, or triggered it in a hundred years. Not a fan of that dryad… The thug was my very first one. That was a fun encounter. I thought it was a one off and only possible because he was about to die. Which made finding the journalist even better later on.

Came across all zombies and collected all jars (except the heart of course). Forgot how to open the door. Guess I’ll find out again