Developers Were Left in the Dark About DLSS 5

https://lemmy.world/post/44428762

Developers Were Left in the Dark About DLSS 5 - Lemmy.World

This was actually the sub-headline of the article but I thought was the more important party of the article. >Speaking with developers and artists at studios that have agreed to DLSS 5, including CAPCOM and Ubisoft, Insider Gaming was told that the DLSS 5 tech was revealed to them at the same time as everyone else. >“We found out at the same time as the public,” said one Ubisoft developer. >Developers at CAPCOM tell Insider Gaming that the announcement and the publisher’s involvement were particularly shocking, as CAPCOM has previously been historically very “anti-AI” with projects such as Resident Evil Requiem and other unannounced projects in development. Some at the publisher fear that the DLSS 5 announcement could prompt a change in the publisher’s view on generative AI and its implementation in its games.

Anyone who thinks DLSS 5 is a good thing doesn’t understand art. It’s just a filter that removes all artistic intention. Like taking someone else’s artwork, paint all over it, and then claim it’s ”better”.
That’s why only studio quality headphones are even worth listening to music on, if you’re not hearing exactly what was intended then it’s shit garbage. Too bad if you’re poor
Studio quality headphones tend to be a flat response curve, which is not what professional music producers master for - so no, that’s a poor argument.