Xcode's canvas accepts keyboard input into the app... And then stops accepting input on subsequent previews — until I restart my whole friggin' Mac.

Is there a way to fix that?

Either no one else has this problem or no one else knows the solution.

@lexfri Half the time it doesn’t want to do a preview for me at all. And restarting often doesn’t fix it.

I’d love to have it keep working if I just didn’t press keys.

Sorry.