Winds of Abandon. 2 mana to exile a creature. Overload it and exile EVERY creature you don't control.
'But they get lands!' Sure. Their board is empty though. That's the trade I'll take every single game.
Winds of Abandon. 2 mana to exile a creature. Overload it and exile EVERY creature you don't control.
'But they get lands!' Sure. Their board is empty though. That's the trade I'll take every single game.
Yeah, Ranar's exactly where it shines. Late game when you're already foretelling and blinking, they're too busy trying to rebuild to make use of the lands anyway.
Plus if they're not on basics (or thin on them), it's basically a one-sided wipe with no downside.