My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?

Is it just me?

https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/

NVIDIA DLSS 5 Delivers AI-Powered Breakthrough In Visual Fidelity For Games

NVIDIA DLSS 5 infuses pixels with photorealistic lighting and materials to bridge the gap between rendering and reality.

NVIDIA
@aras it's not just you, this is a fucking disgrace

@aras It's fucking absurd. Temporal AA/dyn res is already, let's just say, not uncontroversial, but DLSS "classic" is certainly a state-of-the-art impl of that idea. I'm fine with that. (Temporal artifacts are always bugging me, but sigh, such is life I guess?)

Frame generation was already jumping the shark - making up fake frames while doing nothing about latency (and in fact usually making it worse), no thanks.

This is just... no words.

@aras it's not just changing the entire lighting to be higher contrast, deciding "oh it looks like there's fog/haze and puddles of rain in there, let me clean that up for you" (look at what it did in the background!!), it's also _completely_ changing the face and even skin tone

I mean, seriously, WTF

@rygorous @aras yeah not even the general direction from which faces are illuminated remains (hogwards legacy cart, wtf); not to mention that a broody character with sunken, dark-ringed eyes isn't supposed to look like an Hugo Boss perfume ad)
@funkylab @aras or the RE Requiem shot where it goes "oh this needs an ultra-bright white key light for sure" completely changing the mood
@rygorous @aras clearly, the only reason you'd want to light a scene in the rain on a dirty street in the evening is to highlight the finer details of the strands of hairs, in a "hyperrealism" style that rivals a makeup youtuber's ring light close-ups in harshness.
Seriously, in the original, the *natrium vapor street lights are on*.

@funkylab @aras I mean this one

like WTF, that's a _completely_ different lighting setup

(also a different face that looks like they recast the role for a Hollywood remake, as in all those shots...)