Gimp 3.2 is officially released. The game has changed. Adobe just got punched in the face.

https://lemmy.zip/post/60758171

Gimp 3.2 is officially released. The game has changed. Adobe just got punched in the face. - Lemmy.zip

We’re happy to present the first release of GIMP 3.2! This marks a year of design, development, and testing from volunteers and the community. Here are some of the many highlights to look out for: New non-destructive layers! You can now use Link Layers to incorporate external image as part of your compositions, easily scaling, rotating, and transforming them without losing quality or sharpness. The link layer’s content is updated when the source file is modified - The Path tool can now create Vector Layers, which lets you draw shapes with adjustable fill and stroke settings. - Our Text Editor has been the focus of several development projects to improve its usability and functionality. You can now drag the on-canvas text editor to move it out of the way when writing text. -Several common shortcuts are now supported in the on-canvas editor (such as Ctrl + B for bold, Ctrl + I for italics, and Shift + Ctrl + V for pasting unformatted text). - We’ve added a new paint mode called Overwrite. It allows you to replace the color values as you paint on the canvas, without blending the alpha values together. It has many useful applications when working with pixel art - A TON of user interface and user experience improvements - You can now quickly switch back and forth between your two most recent tools with the Shift + X shortcut -The Welcome Dialog has received improvements to help streamline user workflows. It now recognizes the Ctrl + 0, 1, 2… 9 shortcuts for opening the most recent images. - The Flip and Shear Tools now respond to the arrow keys, similar to the Move and Rotate Tools. * Flip Tool: You can use the Left and Right arrows to flip the image horizontally, and the Up and Down arrows to flip it vertically. * Shear Tool: You can use the Left and Right arrows to shear your image horizontally, and the Up and Down arrows to do the same vertically. Like the Move tool, you can hold down Shift to shear with a larger value. - You can now apply filters to channels non-destructively, in addition to layers and layer groups. - GIMP 3.2 includes built-in support for even more file formats! These range from well-known formats like APNGs to obsolete archival formats such as Seattle FilmWorks photos, supporting your quest of old data retrieval. For retro game developers, we now support Sony PlayStation TIM and Sega Dreamcast PVR textures. - You can now see the Total Ink Coverage value for a color in the CMYK Color Selector. This is useful to know when soft-proofing your image for printing, as your printer may have an ink coverage limit to prevent over-saturation of the page. - 33 translations were updated

I wouldn’t call this a “face-punch” to adobe, but GIMP is one of those softwares that just keeps getting better with every update no matter what

they finally fixed their awful text editor!

If they really want to punch Adobe in the face they need to give GIMP’s UI the Blender treatment.

If you need a different GIMP UI, PhotoGIMP is a patch that may make it more useable for you.

github.com/Diolinux/PhotoGIMP

GitHub - Diolinux/PhotoGIMP: A Patch for GIMP 3+ for Photoshop Users

A Patch for GIMP 3+ for Photoshop Users. Contribute to Diolinux/PhotoGIMP development by creating an account on GitHub.

GitHub

Wow, never knew this existed. I usually don’t use gimp all that much compared to inkscape - so I’m not sure if it’s worth the trouble…but this is very nice. I honestly don’t know what they wouldn’t pull these settings into the default gimp, even if only as an alternative skin option you can select.

The major drawback of gimp for many people is the interface, I think. That’s why blender has really taken off since it’s UI/UX update.

It wasn’t until a couple years ago that GIMP finally made single window mode the default. They are irrationally against fixing their UI.
No they are just severely limited by dev time. They have less than a thousandth of Adobe’s resources. Why don’t you help improve it?
Why not merge or give the option to install PhotoGIMP during installation?
GitHub - Diolinux/PhotoGIMP: A Patch for GIMP 3+ for Photoshop Users

A Patch for GIMP 3+ for Photoshop Users. Contribute to Diolinux/PhotoGIMP development by creating an account on GitHub.

GitHub

PhotoGIMP doesn’t fundamentally improve anything. It just rearranges the tools and keyboard shortcuts to copy Photoshop.

But the purpose of GIMP isn’t and never was to just be a copy of Photoshop.
And trying to turn it into one will attract lawsuits.

So what if you hate it and never used ps, point is, make the transition easier for those who do. I showed photogimp for a coworker who wants to be free of ps subscription but never used anything but windows and she is gimpified now

Trying to turn it into one will attract lawsuits

Photoshop the inventor of their GUI. Their were many paint programs that predate Photoshop that Photoshop based their GUI on.

And there hasn’t been a “look and feel” lawsuit since Apple sued Microsoft.

If having shortcut remaps wasnt useful or it was a legal nightmare, all the big ides would not have the ability to change their shortcut mappings to match other ides in order to make transitions easier for developers. Its a huge win for accessibility to ones software and basically just comes down to putting your shortcut definitions into a config file that can be swapped and allowing others to create maps to be added. I cant imagine that being the biggest hurdle, even if all the devs for gimp did was abstract shortcut definitions to a config file they could then allow others to submit PRs to add additional options for users to choose from.