We announced some 2026 plans recently.

• CoreCLR Editor - 6.8 Alpha
• Experimental CoreCLR Desktop Player preview - 6.7LTS
• Fast Enter Playmode (FEPM) default for new projects - 6.6
• 32-bit instance id -> 64-bit EntityId
• And more!

https://discussions.unity.com/t/coreclr-scripting-and-ecs-status-update-march-2026/1711852

@jvalenzu congratulations to the teams! It seems that there won't be a mono + CoreCLR editor shipped at the same time? If that's the case, glad to hear that management changed its mind about this. It would have hurt the teams, hurt the product and hurt users in the end.
@xoofx I'll probably defer celebrating until we've shipped but will pass along any good vibes :)
@jvalenzu I will be very happy for the teams when that happens. Even If I haven't done the last mile, I think it will be a bit of relieve for me as well 😉