To be fair, flash was garbage proprietary tech fully under control of fucking Adobe. All the shit people hate about JavaScript now, the spying, the adtech, was done in flash first.
Iirc, wasn’t flash deprecated because of unpatchable bugs that created a gaping hole in your browser security?

maybe that too, but mainly it was the move from desktops to smartphones and tablets, which Flash was (at minimum) not very suited for if it was supported at all

This may be the only good thing caused by the existence of iOS: en.wikipedia.org/wiki/Thoughts_on_Flash

Thoughts on Flash - Wikipedia

There’s plenty of criticisms to be made against Apple, iOS, etc, but “the only good thing” is a super generic and reductive statement. Proper sandboxing, app review by humans for people just hitting “install” the A chips leading to the M chips which are forcing competition, are all good things, and there’s more. Apple is overpriced, molds the market, fights against being a monopoly, takes advantage of international supply chains and people, that’s where they deserve the most criticism rather than their engineering specifically which has caused a bunch of really good tech things, not perfect, and not binary
Ironically I believe flash mostly died for that as a founding moment on why apple would not support it on iPhones. Adobe only finally killed it after safari decided it wouldn’t support it
Risky click of the day

Well, it used to be a brilliant innovation by Macromedia.
Then like all things bought by Adobe
 it became complete shit.
Point: early_to_risa.

All the shit people hate about JavaScript now, the spying, the adtech, was done in flash first.

And the shitty slow overly complicated ‘web app’ pages that could’ve presented the same content in a hundred lines of HTML. That was done in Flash before it was done in JavaScript.

To be fair, flash filled a gaping hole in html and css standards for a hot minute. Heck for the longest time flash was the best way to serve a video player because of those limitations. It also was instrumental in enabling animated videos on the Internet in a time when video on the web was too bandwidth intensive to be viable. We’re talking the days of Internet connections measured in individual megabit per second being “fast” and dialup not being uncommon
Y’all had megabit connections?
I had dial up. Load a page and walk away and do something else for a bit. 56 kbit/s was theoretical max. en.wikipedia.org/wiki/Dial-up_Internet_access
Dial-up Internet access - Wikipedia

Who celebrated?

I did, it was a horrible medium littered with security issues and most of them were hot garbage in the first place.

The best fun was being asked to modify the menu on a website only to find the “webmaster” who built the site used Flash for that, and having to figure out how to reverse engineer it.

It was way past time for it to die when it was finally forced off the Internet
 One of the few things I thank Apple for doing

Everyone who liked free and open source software and open standards and such things, which Flash was very much the antithesis of.
Who the fuck celebrated? I remembered many pissed off millennials and Gen x
The people mistakenly claiming html5 was going to be the next Flash, I guess
It
 Is? Check out itch.io and there’s still.shitloads of browser games around.
Also some of them are high quality porn games. This is both a warning and an advertisement depending on ones temperament.

I remember a lot of dating sims.

One of them started with a guy in a bathroom shaving and playing techno music before going to find a date.

They had funny as heck endings like the girl spinning on the ceiling fan at the end (During sex). Just crazy stuff.

Anyone remember what they were called? I swear I had them archived but I can’t find them anywhere. I think there were 20-30 of them from the same creator.

Well ok, I guess it eventually got there, but at the time Flash was getting shut down there wasn’t any equivalent self contained game engine IDE that compared, it was a big setback.

All those flash games got preserved and you can still play them:

flashpointarchive.org

Flashpoint Archive

A community effort to preserve games and animations from the web.

I did, flash was a pile of garbage especially on anything not windows

Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

web.archive.org/web/
/thoughts-on-flash/

en.wikipedia.org/wiki/Thoughts_on_Flash

I’m not a fan of Steve Jobs but here he was just laying down facts

Thoughts on Flash - Apple

Once Adobe got their grubby hands on it, everything went down hill but Macromedia at least did security updates.
I mean adobe kept releasing security updates for years too. The problem was at its core it wasn’t designed for security so the entire architecture couldn’t very well be secured without breaking all compatibility
ruffle.rs webasm OSS impl of flash. But yeah the world has changed in a less fun way. At least many of those flash game devs became game devs for pay
Ruffle - Flash Emulator

Ruffle is a Flash Player emulator written in Rust. Ruffle targets both desktop and the web using WebAssembly.

Adobe went from “You should implement your entire website in flash, see how modern and unique you can make it!” to “We’re terminating flash in a year”
I remember being told at school not to learn HTML because flash is what websites are going to be made in now.

To be fair, Macromedia had peak Flash and Dreamweaver for “Website dreams can come true!” era. When Adobe acquired them, they started ruining it and leveraging legacy. Yes, the tech improved as would be expected over time, but the passion was gone. Adobe killed Flash but had already taken its soul years earlier.

People don’t realise many of their favourite Flash games were from 2005 or earlier—the larger parts of the golden era. They were Macromedia games then.

People don’t even talk about Shockwave any more. Early 3D games in the fucking browser! It was amazing.

Yeah. I remember as a teen, my father said I should look at learning Shockwave as a potential career pathway after school. It was taking the web by storm and many people were convinced that Macromedia’s visions was the future of the web.

I still kind of remember Macromedia Lingo. I had taught myself HTML—which was an extremely easy thing to learn for a child back in that day—and I started learning Director, JS, and Shockwave.

By the time I was older and out of school, Adobe had aquired Macromedia. Websites had gone from basic HTML, images, frames, etc. to entirely animated opening scenes vectoring together beautifully over the top interfaces. UX was out the window because everyone’s brain is as happy to explode at how cool an interface functioned
once it finally loaded lol.

I honestly miss those flash games. Like I’d spend hours upon hours scrolling through websites like bored.com playing all kinds of games. I could play any game in any genre and have a great time.

I miss those times. Maybe I miss them because they remind me of my youth but they were amazing either way.

Does anyone know the name of the game that features that particular 4 coloured ball under “Anonymous” in the image? I remember that ball very well, but I can’t find the game.
Celebrated? That’s not how I remember it at all. From what I recall, everyone pretty much immediately understood what was about to be lost and mourned it when it was gone. There was a huge effort to archive all the flash content people could find, so many people obviously felt flash content was worth preserving. I’ve got a flash emulator that natively has pretty much every flash game and animation I remember from when I was a kid. I might have to boot it up for a bit tonight for old time’s sake.

There are plenty of other places to play games online still, Like Pico-8

www.lexaloffle.com/pico-8.php

PICO-8 Fantasy Console

PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs.

The amateur game dev community is thriving like never before. Itch.io has become Newgrounds on steroids, full of incredibly creative, fun and free games.

People like to complain about what has been lost on the modern internet, without spending any time actually looking and trying out the new niches.

How are you finding decent free games on itch? Every time I go it’s a flood of visual novels, shit “horror” games, or whatever the latest streamer bait is but poorly copied 1000 times. And the filtering tools are just limited enough that I can’t seem to get a good “feed” going.

Newgrounds was far from a neverending fountain of pure quality, but I feel like finding quality stuff on it is an order of magnitude harder than it used to be in the days of flash. Used to be curated lists and sites with new quality stuff like every week.

I engage in the community - just like the good old newgrounds days. There was also tons of unplayable, eyecatchy stuff back then, we just dont remember it as much.

The most effektive way is to participate in game jams, get to know people and find out who makes the quality stuff. Pretty much exactly like finding good new podcasts or youtubers. It takes some effort but it is totally worth it.

Add to the end of the url ?exclude=tg.visual-novels

That should get rid of the ones that are properly labeled. Sadly only works with one tag but definitely helps.

Browse by genre and you won’t see any visual novels unless you want to
It wasn’t about the technology. If HTML 5 was available at the time, people would code in that
Flashpoint Archive is attempting to archive all the flash games and animations.
Flashpoint Archive

A community effort to preserve games and animations from the web.

You can still do this. There’re loads of free and basic (i.e. easy-to-learn) game engines and you can make games of much better quality with the same effort. itch.io is full of free games made by amateurs.

When people celebrate the downfall of Flash, it’s not because of the games. It’s because the entire internet was replete with unnecessary Flash-heavy bullshit that required constantly updating your browser’s Flash plugins (and all browsers had their own version you had to install and update), and how it was completely unsuited to any sort of UI/UX (e.g. you couldn’t even copy and paste text in Flash pages most of the time). And all that is to say nothing of the gaping goatse of a security hole that it was.

It was cancer. Just because the cancer got you down to your goal weight, it doesn’t mean you should lament the success of your chemotherapy.

Download the latest indie games

itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you covered.

itch.io
Metaphor game on point.

It was cancer. Just because the cancer got you down to your goal weight, it doesn’t mean you should lament the success of your chemotherapy.

This is the best explanation of Flash I’ve ever read!

The last line I don’t remember being true. Pretty much everybody were pissed that flash was canceled. I sure as shit was. Still go to ferryhalim.com/orisinal/ to play his old flash games. He managed to make them work again after flash was discontinued. I was so happy because I love his games and their atmosphere.

Also loved the Bitey animations with the little pan who runs around being a total asshole to animals in this weird fantasy world.

I dunno why this anon thinks that millennials were celebrating the downfall of flash. We really didn’t. We just didn’t have any power to save it.

nostalgia has made these crap games great. they never were good in the first place. you had a good laugh as a 12 year old at tech class, but thats it.
QWOP was hilarious though.
For five minutes, maybe.
Ah, but raft wars

AdventureQuest though


I must’ve sunk hundreds of hours at the library playing that

Also honorable mention to danball powder game

AdventureQuest is somehow still in development
AdventureQuest - Play an online RPG for free

Play Adventure Quest to explore an online RPG and other web browser games for free with no software to download. New adventures built in Flash every week.

They actually reported it to their own flash client for just their games I think to keep it alive, and are making ports of aq world in its own engine

There were a couple of gems though.

I remember going to the library to play specific games over and over. We tried fresh ones every day, but kept going back to games like those motorbike racing sidescrollers.

Plenty of mobile games are clones of free Flash games with added monetization.

For example Angry Birds is just Crush the Castle.

Noe, I’m not going to argue that these mobile games are good, but they’re shitty because of their monetization schemes. As free flash games that were short enough to not overstay their welcome they were fine.

Add to that there being a few flash games that were genuine attempts at art. Which I think are valuable if for no other reason than to see the history of indie games.

Newgrounds still works. They’ve adapted
Along with Homestar Runner. I think Newgrounds and H*R were the two big flash sites to pivot to using Ruffle.
Fancy Pants, Falling Sand, Stick Fight, Kill Your Boss, Moto Trials games etc etc
Gooooood times