Fast iteration is the key to developer happiness. 🚀
I took a very early look at C++26 Reflection in GCC 16 to see if it would ruin my "fast compile" workflow.
Here are my findings!
https://vittorioromeo.com/index/blog/refl_compiletime.html
Fast iteration is the key to developer happiness. 🚀
I took a very early look at C++26 Reflection in GCC 16 to see if it would ruin my "fast compile" workflow.
Here are my findings!
https://vittorioromeo.com/index/blog/refl_compiletime.html
@vittorioromeo "rewriting range-based code like std::views::transform or std::views::iota to good old boomer loopsâ„¢"
'Boomer Loops' did me in. :)