@grumpygamer Totally doable but you're really need to rebind a *lot* of controls. Preferences -> Keymap -> Object Mode -> Object Mode (Global) -> Object is the binding for opening the menu in Object Mode, for example. 3D View -> 3D View (Global) -> Rotate View is the binding for rotating the view.
Those aren't enough though, it looks like there are hundreds of bindings and you'd need to make sure that you didn't introduce incompatibilities with tweaks like this.
@grumpygamer I was able to rebind the Object menu to "Ctrl Right Mouse" and Panning to just "Right Mouse". I've uploaded the keymap as a Gist to GitHub:
https://gist.github.com/cgudrian/cfc81596cc07a2e71bf144995085ed09
@grumpygamer It is. I didn’t know myself, how thoroughly configurable Blender is I’m this regard until your question. 🙂
The difference between my key map and the original are only a couple of lines, though.