I wish that game dev peeps would see that Git for large graphics files is a real problem.

No, LFS does not help you.

Every change to your 2gb blender file is an ENTIRELY NEW FILE.

Am I wrong?

It seems we badly need a git for design/binary files that does not multiply megabytes.

#dev #gamedev #git

@dbat According to this two year old r/blender comment, Subversion can do it, as long as you don't compress the file https://www.reddit.com/r/blender/comments/1bvi833/comment/kxzn4bo/
@clayote I've long heard of the ancient subversion gods. Do they still live?