What game disables your Gatling gun after five seconds of use? So I can know which game not to buy.
Doom 2016 has a pretty quick heat up on its gatling though i dont recall if it was 5 seconds.
To be fair, the ambient temps in hell are already pretty hot
Probably better than going for ammo realism.
it costs two hundred thousand dollars to fire this gun… for twelve seconds.
$400,000, actually. $200 custom tooled cartridges at 10,000 rounds per minute

Game: tat. Tat. Tat. Tat tat tat tat tat tat tat

Real life: brrrrrrrrt

There isn’t a video game minigun in existence that will bankrupt you in seconds either, you just gotta suspend your disbelief and enjoy the fantasy

Except for maybe bloodborne. The most fantastical minigun but you become bankrupt in multiple lifetimes attempting to acquire it

Meet the Heavy

YouTube
Oh yeah, in a CUTSCENE 😜
You will receive the bill eventually. But it also operates on Valve Time, so it might be a while.

I guess that if I was trying to make realistic game, I would give the player multiple lives. Each mission, there is a large number of friendly troops trying to advance through each area. Whenever the player dies, they swap into one of the surviving soldiers. The game is over if the troops run dry. This allows us to have each and every weapon on the field be fully effective for both sides.

There are a lot of difficulties with this, since traditional game design doesn’t account for a massive number of characters. It would probably be best to make a mod for Arma III and playtest the concept with D-Day and other operations.

It would be kinda like the isometric Army Men games or Cannon Fodder, but from a FPS perspective.

This is sort of how Battlefield, Battlefront, and Helldivers 2 work, but you play as an incoming reinforcement, not someone already on the field.
Bringing back the trauma of Breath of the Wild where melee weapons break after a few hits.
TIL, that rotary machines guns spin to cool down.
It’s more that using multiple barrels keeps any one barrel from heating up too quickly, and it’s easier to have multiple barrels than entire firing assemblies.
Not only that but the barrel is rotating quite fast which encourages cooling.
Sure, but realistically air isn’t a good enough heat conductor for this to help much. Fixed machine guns used to use water-cooling but that’s been phased out and modern weapons simple replace the barrel when it gets too hot.