also, for the record, you can absolutely kitbash the fuck outta your systems/settings
you never know

i'm not wild about hot lead

actually not super duper impressed with night's dark agents overall so far, but it's, you know, a workable system

i suspect a lot of people like it because you can just... play it like a cold war spy thriller without any supernatural elements at all (which it acknowledges)

there's just not a lot of connective tissue between the core rules and the narrative flavor

(also its default setting is not cold war, it's like... circa 2010 or some shit?)

it has some very involved subsystems i haven't tried yet tho, like chase rules

i'll probably keep playing it, wrap up my little homebrew scenario, try to ram in their little crb demo scenario to see what's what unless i find something that ultra pisses me off xD

also there's so much nitty gritty bullshit to track, but somehow ammo and money are singled out for bogging down games

what about all your other bullshit bruh

i do like "you just get the clue" but that's just standard gumshoe theory stuff

not sure how much i like "you still need the investigative skill to auto-succeed" tho, because they basically tell you to make your pc group together and make sure all skills are covered

so like... what are we doing here, really? i cannot expect you to want to just auto-succeed all investigative checks, but also to split the party and gate pcs?

it feels very ivory tower in that regard

also like, if you do this if one pc dies and that player makes a new character... guess what investigative skills they're taking
i'm skipping over some context regarding pool points and stuff, but spiritually this is what the system wants you to do: auto-pass investigative tasks and anything that can actually fail is actually in an entirely different point pool: general abilities

it's strange that the game's strongest hook, spy vs spy vs vampires, isn't front and center

real weird

i should play the laundry

"best i can do is force ghost"

me, looking star wars purists right in the eyes: *dumps traveller anagathics into your star wars*

we already blew up the death star at alderaan what are you gonna do about it
crying as i try to organize my trav 1e notes
this was apparently also a time where i just freeballed first and third person
Neopets TTRPG Playtest Material Pulled for Controversial Material | TechRaptor

The owners of the Neopets franchise recently pulled Neopets TTRPG playtest material due to it containing controversial material by developer Geekify.

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"eh"
- bums' review of night's dark agents
also: thinking night's black agents is called night's dark agents

i'm an equal opportunity slasher flick director

i'll kill 'em even if they don't have sex or do drugs

underappreciated horror trope: farmhouse windmill suddenly spinning real fast
i haven't played delta green delta green in a while and forgot majestic lore

$25 for 90 shadowrun books

still not worth it because then you're playing shadowrun (excusing anarchy)

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if you want a cyberpunk game that is actually playable in the year of Luigi 2026, including hacking/"matrix"/netrunning just play cyberpunk red

it's head and shoulders above everything else

part of my "main group" in the zomob apombo homebrew got split off into a weird roman empire esque setup and i'm not gonna do it, but i keep thinking "this would work well in mythras"
this does let me recycle my dnd/fantasy ambient music tho

getting irrationally angry as i clean up my rpg session and i toss your d6s aside and hit a natural 12

where were you when i needed you, motherfucker?

imagine being some roman guards and then suddenly coming up against someone with a smart-chipped suppressed automatic pistol from like 2200 years in the future

i know i'm probably thinking about this backward, since gurps was modeled as a universal system after the "old school" rpgs, but all flesh must be eaten strikes me as a system with an actual workable and reasonable stat/char gen system

no doubt the argument is gurps could run afmbe

could it? probably. but afmbe can also run admbe and it's fairly robust in terms of homebrewing

i don't know the history of gurps vs unisystem, or if they share that much dna, but really unisystem seems perfectly suited to what people tell me gurps is supposed to do

i haven't played the cinematic unisystem yet, but from glancing at what people say about it, it feels like a more involved slasher flick style system

or, as i am probably coming at it chronologically backward again, slasher flick probably borrows from that or other rpgs it influenced xD

i don't think unisystem (at least classic) does any better at balancing builds with point buy than gurps does, tho

but at least i don't feel locked into one of two attributes for no fucking reason other than "everything is brains!"

1d10 is balls, but afmbe does say you can just do 2d6-2 and floor it at 1 which works pretty well
When your GF asks what happened at D&D 🤷‍♂️ #dnd #ttrpg #dungeonsanddragons #dungeonmaster

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if i knew the laundry had occult shit in it i would prolly have started earlier
also they have an alphabetical skill list which i feel that SOME RPGS HAVE FORGOTTEN IS VERY FUCKING USEFUL

me: "why did i stop playing my first twilight 2000 campaign?"

me: *checks to see that operation reset still isn't out yet*

feels apropos

delta green: the conspiracy

the laundry: management turf wars

i do like the warrant card in the laundry, gives you a light touch to be like "IGNORE ME. IGNORE THE MESS I'VE MADE. GO ABOUT YOUR BUSINESS" without the men in black look in the flash deal xD

it does very much feel like delta green spirals you very quickly down the path of "and that's when i decided to torch the place"

in fairness, torching places is (my) personal go-to >.>

the laundry is also way more open to magic and enchantment and pcs doing occult things themselves, which is nice

dg is much more hamfisted in its: "oh that was a mistake"

part of it i think is the setting as well

if you play american delta green you are almost certainly armed with guns, and things can run out of control fast

in the laundry you're more or less in the uk/europe and even having a 50%> in firearms gets you an issued gun, but it's kept in the armory when you're off duty

how are you gonna spiral when you can't just shoot the guy causing you a paperwork nightmare? inconceivable

it's fun to mix in one (1) american tho

sometimes you need a release valve

suddenly: traveller
i wonder if there are physical, electronic dice that can verbalize the roll results
i can't believe there aren't even good (read: satisfying, sfx, vibration, etc) dice roller apps on mobile
worlds without number is becoming like gurps where people just recommend it for any fucking thing
tbh all the without number games. cult ass following
more importantly how would the pcs know something like that

"anthropomorphic fallout"

we call that mutant year zero

comics be like

🎵vibranium fever has gone and got me down🎶

🎵vibranium fever it's spreadin' all around🎶

I feel like crossed isn't zombies tho
Also if they do this to one another... don't they just solve the problem
delta green slipcover for handler and agent books finally back in stock. yoink
Gfdi I picked the cheapest flat rate shipping but delta green is still coming by fedex

sometimes you spend all your time fighting a whole army

sometimes you spend all your time trying to bribe an official

@worthlessbums FFS why bother? There are plenty of WWII games…
@worthlessbums Oh it's that one Finn from the covid stats
@worthlessbums that guy in how to train your dragon who reels off stats for shit
@worthlessbums DG deffo goes 'who's my boss, anyway?' from what I can see
@DarkestKale dg sits in this weird space where they provide setting motivation, but it still needs individual character motivation to work for some shady ass organization you can't even identify (most of the time)

@worthlessbums I give it props just for 'tickets to the opera' as a phrase.

A+, no notes, let's go