thinking of demaking noita in uxn…

what if wand mechanics was like a stack machine? LIT sparkbolt HOMING DUP

feels like designing the spells would be the hard part :S


#uxn #noita

what if spells could be modifiers too?

LIT rubberball -> rubberball LIT sparkbolt | rubberball -> bouncy sparkbolt LIT rubberball | sparkbolt -> faster rubberball LIT sparkbolt | LIT rubberball | addtrigger -> rubberball that shoots sparkbolts on bounce

perhaps addtrigger could be more contrived e.g.

sparkwithtrigger = LIT sparkbolt | addtrigger LIT sparkwithtrigger -> sparkbolt addtrigger APPLY LIT sparkwithtrigger ROT POP -> addtrigger APPLY

so the above example of LIT sparkbolt | LIT rubberball | addtrigger would become

LIT sparkwithtrigger | LIT rubberball | ROT ROT

welp, found my new obsession…

@notchoc heyy this reminded me, there is a minecraft mod called "hex casting" that uses a catlang for its spell casting!

what if… spells were words in a conlang

solresol or toki pona?

solresol

  • neat for audio feedback (words could be chords?)
  • 7 letters and >399 words means more experimentation than exploration
  • bouncy ball: lasisisol sifasimi

toki pona

  • has official icons (!!)
  • 131 basic words means more exploration
  • bouncy ball: josuta sike

@notchoc You could condense into Roudo Ses, it would give "liutou tati" for boucy ball, which is nice.

https://wiki.xxiivv.com/etc/solrela/index.html#lasisisol+sifasimi

Solresol Translator

By Devine Lu Linvega

Solrela
@notchoc fire ROTk throw throw throw