@kenney yoooo that's looking fantastic~
any plans on adding npc/dialog type interactions?
@kenney uh-h, not going to pretend to be a majority or anything, and I know this is an early peek, subject to change, etc., but the current state of camera motion in first person view is a little nauseating to me. 
I can point at Deep Rock Galactic as an example of a somewhat similar feeling hands (good feeling of inertia, imitating eyes responding much faster compared to the rest of the body), but without nausea. I *think* it keeps the camera strictly upright at all times, but bobs the characters' hands around quite a bit; especially during meteor strikes, they appropriately feel like getting knocked over from nearby impacts.
Otherwise looks very cool! 