it turns out that weird west and mario & luigi: brothership are too thematically similar somehow for my brain to let me play them at the same time

so up next from my "this looks interesting in a get-it-on-sale-for-5€ way" list is detroit: become human

hey look, this guy's still alive, we can all go home

@Tak it's very funny to be hearing about you playing this, as my partner has written incredible amounts of Hank and Connor fanfic, so I ambiently know a lot about this game; (his opinion at the same time somehow is also "this game is not good and nobody should play it")

David Cage told me that he’s not trying to make a game with an overtly political message, nor is he heavily drawing on real world history or politics as influences.

I also wanted you to have this wild director opinion as you play through the game, if you hadn't seen it (via https://kotaku.com/despite-political-overtones-david-cage-says-detroit-is-1795939952).

Despite Political Overtones, David Cage Says Detroit Is Mostly About Androids

Near the end of the Detroit: Become Human demo I saw during E3, renegade android Markus and his partner North incite a riot among recently freed androids. If you choose to set things on fire, North triumphantly declares, “Now the humans will have no choice but to listen to us.” Main character Markus, staring into the blaze, snaps back, “They’ll be afraid. Fear feeds hatred.” To which North replies, “I’ll take hatred over indifference.”

@picklish so far (Connor/Hank are just about to start investigating the murder at the sex club), it seems to be a very tropey "crotchety old cop with mental health issues gets keen new young partner from a marginalized group" setup

I'm sticking with my earlier statement that it plays like a very high-fidelity telltale game - I happen to be enjoying the story so far, but I probably wouldn't play another one of these