it turns out that weird west and mario & luigi: brothership are too thematically similar somehow for my brain to let me play them at the same time

so up next from my "this looks interesting in a get-it-on-sale-for-5€ way" list is detroit: become human

hey look, this guy's still alive, we can all go home
what if quicktime events but you had to use both hands and both feet

this is like playing an extremely high fidelity telltale game

I did know that going in, but now I'm experiencing it

we don't go to ravendale
when your code has zero error handling

now I'm playing with the steam deck as a controller via steam streaming because there's too much fancy right-stick gesture nonsense for the steam controller, and I got killed and had to* restart the chapter because my switch controller apparently isn't perfectly calibrated enough for this level of quicktime eventery 🙄

* ok, I didn't have to, the story would have continued, but I didn't want that particular character to die just because their input system is garbage

not sure whether dystopian satire or actual dystopia
enjoying seeing a not-skinny, not-white woman depicted as an authority figure in a video game
spoken like someone who has never experienced violence
kind of enjoying roleplaying connor as the most incompetent investigator
election season again
@Tak from memory I *think* there's an option for simplified QTE controls? iirc my thumbs (the ones on my hands, not my thumbsticks) were also not calibrated for the right-stick gestures
@gaymeroo huh, I need to look into that, this has been such a hassle for a game that's barely interactive
@gaymeroo oh, I looked finally - at least in this edition, the "simplified controls" are lumped into the general difficulty setting, so I would have to change that 😐

@Tak it's very funny to be hearing about you playing this, as my partner has written incredible amounts of Hank and Connor fanfic, so I ambiently know a lot about this game; (his opinion at the same time somehow is also "this game is not good and nobody should play it")

David Cage told me that he’s not trying to make a game with an overtly political message, nor is he heavily drawing on real world history or politics as influences.

I also wanted you to have this wild director opinion as you play through the game, if you hadn't seen it (via https://kotaku.com/despite-political-overtones-david-cage-says-detroit-is-1795939952).

Despite Political Overtones, David Cage Says Detroit Is Mostly About Androids

Near the end of the Detroit: Become Human demo I saw during E3, renegade android Markus and his partner North incite a riot among recently freed androids. If you choose to set things on fire, North triumphantly declares, “Now the humans will have no choice but to listen to us.” Main character Markus, staring into the blaze, snaps back, “They’ll be afraid. Fear feeds hatred.” To which North replies, “I’ll take hatred over indifference.”

@picklish so far (Connor/Hank are just about to start investigating the murder at the sex club), it seems to be a very tropey "crotchety old cop with mental health issues gets keen new young partner from a marginalized group" setup

I'm sticking with my earlier statement that it plays like a very high-fidelity telltale game - I happen to be enjoying the story so far, but I probably wouldn't play another one of these

@picklish ok yeah, either he was blatantly lying in order to not offend executives or he hasn't actually seen the game