Just released the first version of Zephyr, a free sprite packer and editor.

I'm actively looking for feedback, so please let me know what you think and please share this post.

Available on itch: https://aristurtledev.itch.io/zephyr

#sprites
#indiegamedev
#gamedev
@MonoGame

@aristurtle @MonoGame Nice work!! I made something similar a few years ago (and stopped maintaining it 😅): https://agersant.itch.io/tiger
Tiger by agersant

Visual tool to author sprite animations and their metadata

itch.io

@agersant Oh nice. Was there a reason for no longer maintaining it, or just lost interest?

I'm currently in the process of developing out 4 different tools within the MonoGame ecosystem, this is the second one (first one was a particle editor named Ember)

@aristurtle I pushed myself pretty hard to get it to 1.0, and at the end I felt I accomplished everything I had set out to do with this tool.

In addition, the reception was very mild (hopefully not because of quality of the software). That killed my momentum even more.

I think targeting a specific ecosystem (Monogame) is a better strategy, and I admire your dedication to making MULTIPLE of these high-effort tools <3

@agersant Sorry to hear momentum was killed. Generally the tools I develop start as ones just for myself and my workflow, then i generalize them some so others can use them.

Like this one started because i wanted to do grid alignments for the packed textures so I could more easily use parts of the atlas as icons in LDtk LOL

I have a lot of planned things this year, so definitely keep a watch if interested.