Turns out Codex is just as proficient at writing for the Windows App SDK, so I jumpstarted it with the existing unfinished UWP version of Pastel, and, like before, pointed it at the existing Swift codebase to begin porting it piece by piece to Windows 11. This is by no means a one-shot, I am slowly and methodically recreating the functionality of the Mac app.

Of course, there is no native version of Codex for Windows, so I'm running the Linux version under WSL, and Visual Studio 2022 to compile

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Watching Codex recreate in seconds things that took me months, maybe even years, to implement the way I wanted 🥲
@stroughtonsmith It's absolutely _crazy_ how good the tools have gotten in the last 6 (and even 3) months. Gone from "drunk intern" to "valued senior level colleague" in record time. In some ways it's freeing (I can work at thinking speed), but also terrifying – can't imagine any low taste, low agency engineers will have jobs in a couple years...
@kyleve taste is the key word. None of this is possible without taste. But taste is a really hard thing to learn from nothing
@stroughtonsmith Indeed – very strange times...