@aeva to be entirely fair, after finishing (1 week to release! basically done!) a project with opengles3.0 just now, I can see why people would want to use vulkan instead, but likely that's just because I have not used vulkan enough
wait actually. more like i can see why people would want to use webgpu instead. where does webgpu fall in this spectrum
@radgeRayden well, I am mostly interested in running shit in the browser via emscripten -> sdl3 for context -> render a bunch of stuff
in which case I think something like dawn, is not needed?
@radgeRayden oof
yeah I guess the initial decision for opengl over webgpu was motivated a lot by familiarity with the API, but also by "wouldn't it be nice if people could actually run this", and I haven't really checked whether this has changed