The other @FullyAutomatedRPG devs are working on a new set of chase mechanics. We've been jokingly calling the create-an-obstacle-behind-yourself move "Summon Fruit Stand" and every time we say it I picture a walking robot fruit stand plodding slowly into the way, blocking the route. I don't need much excuse to make solarpunk art so I photobashed this scene.

#solarpunk #ttrpg #scifi #robot #photobash #art

Most of my solarpunk photobashes are researched in advance, this one was kinda off-the-cuff. I knew if I included a background I wanted a narrow side street climbing a hill, and was able to find that. I added some water permeable street surfaces and shutters for passive temperature regulation in buildings while I was cladding it with textures.

The robot design is inherently silly so I tried not to overthink things this time.

Speaking of the robot - I wanted something that said "my cabbages!" but couldn't quite justify giving it a thatched roof like that character's cart had, so we get a questionably-better tiled roof robot instead.

I wanted its human companions to look like they were guiding it to a new location, aimed for a kinda casual, happy posture, like they have no idea they're in the way and interrupting an action sequence.

@jacobcoffin I sense a crossover with @smolrobots ... ;)
@jacobcoffin @FullyAutomatedRPG that man in back is booking it away from that fruitstand like it's out to get him
@jacobcoffin @FullyAutomatedRPG I don't blame him; I bet it's fast
@jacobcoffin
I love robots that are very large and yet still cute. This really scratches that itch.
@FullyAutomatedRPG same! Tall, wobbly hexapod robots are a lot of fun. Someone over on reddit suggested that it might be a repurposed combat robot from the more cyberpunk past and I kinda dig that backstory.