Does anyone know why using the up and down keys change the focus continuously, while using a controller joy-stick or d-pad only moves it once per press (even if you hold it). Both are the ui_down and ui_up action, so I would expect them to behave the same 🤔 #GodotEngine
@kelvinvanhoorn.com The os is sending repeat events for the keyboard that don't exist on a gamepad. The way godot (doesn't) handle this has always driven me crazy, and my work arounds always have weird bugs. But this is 'expected behavior' for some.(Sorry for no help, just a drive by rant.)