"oh cool, let's see how the accessibility options work in #unity now that they have an official and complete support!"

*screen reader doesn't work in the editor window, you must make a build to test it*

well, yeah, I guess my expectations were way too high.

@RedGlow Which screen reader are you trying to use? I think only Narrator is supported for now, but perhaps not in the Editor itself yet.

You can get a sense of what it's doing in the Editor via Window > Accessibility > Accessibility Hierarchy Viewer, though I realise it's not the same as actually using the Screen Reader interface.

@superpig in using Narrator, yes. The hierarchy gives an idea indeed, but it does not even highlight the screen rect, so, yeah, it really leaves a lot to be desired.