An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

The elephant in the room is noticed quite early on: Why is so much rpg media designer-facing rather than ordinary gamer-facing?

Everyone seems to want to be in a conversation with designers (even when it doesn't make sense) and I think that's a social media hierarchy thing. In ttrpg social circles, designers matter. Everyone else is a feckless hog who exists purely as a source of monies.

Crowdfunding and The Death of the Media

Reflecting on how the lack of a games press affects how games are funded.

Personable Thoughts

@Taskerland That's a nice blog post.

As I read it, he is not criticising designer-facing media or even crowdfunding, but rather bemoaning the lack of media outlets aimed at ordinary people who just want to know which games are worth playing.

If he is criticising anything, it would seem to be social media, that has hollowed out the media space for gaming — as it has for all other spheres of news. Social media has replaced traditional journalism and rendered it unprofitable.

@strangequark Whilst also being completely unfit for purpose.

I don't mind industry-facing people having news outlets, but I am definitely not a fan of stuff for regular gamers being replaced by industry-facing stuff.

@Taskerland To quote my bio, "I started playing RPGs in the 1980s, when the only form of social media was White Dwarf magazine."

In the early days (first ~100 issues), it was a magazine written by gamers, for gamers. Articles, reviews, a scenario or two, fan-contributed content. There is nothing like that any more.

Early WD was such a glorious shambles. There were fantastically weird articles. It was nice reading it back to back with Imagine as well. I remember never finding Dragon half as interesting because the professionalism diminished the mentalism

@strangequark @Taskerland

@Printdevil Yes. White Dwarf was a beautiful painted cover wrapped around 36 pages of text set in a 5 point font with no margins. Some of the scenarios were genius (Albie Fiore's The Lichway is still my personal favourite) while others were just bonkers. You always had to sift through the dirt to find the gold.

@Taskerland

It also covered whatever games were on the go without favouritism beyond what people wrote. I quite liked their Barbarian class which always seemed more interesting than the Unearthed Arcana one. Much shouting in the D&D over that.

Dragon always seemed so bland. A pabulum of gaming.

@strangequark @Taskerland

@Printdevil @strangequark @Taskerland
I don't think the US ever had White Dwarf, but Dragon Magazine sustained me back during my teenage years when actually *getting to play the game* was pretty much only a dream.

But even that eventually went through decay.

1/2

@Printdevil @strangequark @Taskerland
Even as professionally-constrained as it was, older Dragon still used to be heavy on the imaginative parts of the game, and gave tiny glimpses of what else was out there through reviews. When it became more focused on presenting new 3.5 mechanics, which were so widely considered unbalanced that they had to slap "no, we're official, honest!" onto the cover, I let my sub lapse. WotC's website was better at being Dragon than Dragon at the end.

2/2

the UK had some great gaming magazines on and off. White Dwarf obviously, but Imagine and Arcane both had great stuff from time to time.

And there was a dreadful magazine called Fantazia that they let any old gargoyle write for back in the day

<_<

>_>

@pteryx @strangequark @Taskerland

@Printdevil @pteryx @strangequark @Taskerland GM and GameMaster International weren’t bad, either, just quietly, though I found the former’s large format and stapled binding didn’t survive well.

Did any of you ever come across Tortured Souls by Beast Ents.? It was a UK magazine of D&D adventures in the 1980s. I owned several issues, long consigned to the dustbin by my mother who disapproved of That Kind Of Thing.

Production values were very high. As I remember, the adventures came with full-colour floorplans. I can't remember much about the content. One was a Dwarvish lair or mine or something.

@davej @Printdevil @pteryx @Taskerland

@Printdevil Next time I come over you can arrange that we play this in the FLGS.

@davej @pteryx @Taskerland

"the palace of ever-plastic ducks"

@strangequark @davej @pteryx @Taskerland