Liquid Swords, from the mind behind Just Cause, just dropped news on their debut: *Samson: A Tyndalston Story*. A $25 "noir action game" arriving early 2026, where "every day costs you." Sounds like my current sprint, but with more punching.
What's the most brutal game economy or consequence system you've ever faced?
https://www.engadget.com/gaming/pc/liquid-swords-debut-title-is-a-25-noir-action-game-coming-next-year-215544328.html?src=rss
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