Programmers are no longer needed!

https://lemmings.world/post/37836589

Well, have you seen what game engines have done to us?

When tools become more accessible, it mostly results in more garbage.

I’m guessing 4 out of 5 of your favorite games have been made with either unity or unreal. What an absolutely shit take.
The fact that they have favorite games using these engines has absolutely nothing to do with there being massive amounts of garbage games. The shit take is yours.
He’s framing it as if the overall effect is bad. Game engines have been a serious boon to the industry. The good massively outright the bad.

The good massively outweighs the bad.

That’s your opinion.

I know I have stopped purchasing as many games because the average quality has tanked.

59% of games sold on steam either use unity or unreal. Not released, but sold. I think it’s the general opinion and your an outlier here. I invite you to post lists of your recently bought games or most played games. I doubt they all have their own custom engine.

Only 10% of new games used a custom engine, and they are by far mostly triple A games from big companies. Unless you just don’t play indie games, you have bought unreal or unity games even if you buy less in general.

And yes, that means 10% account for 40% of sales but it’s no suprise since having your own engine and a big budget go hand in hand.

It’s absolutely insane to actually think we are worse off. Would rather a walled garden, where only multi million dollar companies can afford to develop games, just because of a few shovelware garbage title that just get ignored anyways? Do you get a shit game as a gift every Christmas or something? The negatives aren’t even affecting anything.

Here are the stats if you are interested. creativebloq.com/…/unreal-engine-dominates-as-the…

Unreal Engine dominates as the most successful game engine, data reveals

The rise of Epic's game engine appears to be unstoppable.

Creative Bloq
Cool story.
Try and build your own engine bro. Making a game is seriously hard, even when unity does 4/5th of the work. Having less options wouldn’t somehow lead the better quality, it would make the whole scene shit. You are simply speaking from a place of ignorance. “Cool story, bro”, lol.