So you need art for your game?
Do it this way to guarantee the worst possible experience with it all, from hiring to deadline.
I shortened unfairly and was quite sarcastic. Know that I wrote from an artists' perspective. Every project I ever quit, or that rained out and was never published, much less commercially successful, did at least one of the points in this article.
https://ranarh.itch.io/how-to-get-the-worst-art-for-your-game
