Asking you (yes you)

Do you ever want to work on a game engine (any engine - and collectively, as in, participate in, not create)?

is this a thing devs wish for 🤔

@ruby0x1 As a full time job: yes, fun!

In other contexts: no please I just want something that works.

@protowlf does that exist? :P
@protowlf but in seriousness, you mean when doing projects at work or side projects that you want reliability?

@ruby0x1 Maybe more specifically: if I'm not on the team directly responsible for making/maintaining an engine, I probably don't want to work on one. It takes so much attention.

As an indie dev I *definitely* don't want to switch gears to contribute to an engine. But even if I were at a studio using middleware, going into that codebase is also a big annoying distraction.

On the other hand, building tools ON TOP OF an existing engine can still be fun IMO.