So close.
Oh you thought I was done pushing this into the realm of absurdity? Nope! How about repurposing a page curl metal shader to emulate translucent vellum?
As an aside: can I just say how annoying it is to have a single surface that needs to move, rotate, curl and accept pencil input?
#PencilKit #LetterSet
Almost all of the pieces are together for the MVP. Letter color is now selectable and ignores dark mode, pen size has two options, the gesture system has been completely redone (as a single UIRepresentable that handles both rotate and move). Major next step is a moveable canvas, and an eraser.
The eraser is the challenging one, as I’m rendering pixel data from a PKDrawing, and so the eraser has to manipulate pixels (luckily already separate from the background).
The iPhone version is still not something I’ve looked at in the least, but the app itself is starting to look SO GOOD.
@stroughtonsmith I’m not ready to use the showcase 25 hashtag yet, but I’m very close.
I tried to explain to my kids yesterday how the my new app works and … what’s it called when you use one outdated metaphor to explain another?
Maybe this needs a new term?
- Deuterskeuomorphism: using an outdated object or interface to explain another outdated object or interface.
Okay #typography fans, I've created a TestFlight sign-up form. If you want to play around with the existing version, please sign-up here: https://letterSet.app.
Sometimes you have to rip everything out to make new functionality. Enough people in the beta said “but in this one circumstance, letters don’t align” (e.g. of you rotate your device, or start in landscape mode, or are using a smaller screen, or …) so I’m ripping out the entire canvas mechanism.
Good news though: the next version will support an infinite canvas, and arbitrary device size and rotation! So glad I already redid the sheet mechanism.
New day new feature: “Infinite canvas” & “hard mode.”
This video shows disabling reusable letters, and accommodate all screen sizes.
- “Infinite canvas” now acts like a design app should: you can pan around & use flexible canvas sizes. As a bonus, you can now more easily use larger letter sheets, even if you’re on a small screen.
- “Hard mode” makes it so letters cannot be re-used. It is still possible if you switch font sheets, but is less obvious.
Sheet selection has been an afterthought in terms of the UX in #LetterSet but lately I’ve been working to change that. This is a demo of my current thoughts, but it could be better. I like the #SwiftUI matchedGeometryEffect here, but at the same time the final sheet size needs to be different. We’ll see where this goes.
The transitioning in of the “real sheet” will take a lot more work than what I had time to do before my day job this morning, but I at least got the switcher in to replace the existing one.
How it started vs how it’s going. Apple’s #iconcomposer is pretty interesting.
And a few more tweaks, now that I'm a bit more comfortable with #iconcomposer.
Ok huge release today:
- Files, and a new .letterset document format!
- Tap to place (as an option)
- Sharper document output
This is now a real app that manages documents, can edit files and ipad that were made on an iPhone, and generally behaves as one would expect an app to do. Only downside of this release is that I’ve purposefully broken macOS support while I refactor the launch experience just for desktops.
I can’t wait to see your new art with this!
#LetterSet #typography #swiftui
I think my favorite feature is the “custom image as sheet” experience. Any image, as in this screenshot with Chromium via Letraslut, immediately becomes a new usable tool. https://letraslut.com/wiki/index.php?title=File:Chromium_One_72.jpg
The top feature request at this point is more flexibility around available font sheets. I loved the “real” sheet selection UI but it isn’t scalable to the number of sheets people want. I can’t just have sliders as each size should allow for a distinct configuration, but this is directionally consistent with where I’m going.
New font selection UI is now live in the latest TestFlight release!
The first release candidate is going out to testers right now! There is so much more I’d like to do, but everything “works” right now so… what better way to get more feedback than to make it real?
OMG “hole in one!” releasing!
My sophomore effort, LetterSet - A Typography Tool, is live! Neither a text editor, nor a drawing tool, but a secret third thing.
In this unusual experience, you can relive what it meant to design in the era of pre-Desktop Publishing. Revel in the joy of:
-Rudimentary font selection
-Mistakes that are hard to undo
-Creative expression through limitations
-An unusual photo collage experience
I can’t wait to see what you do with it.
https://letterset.app
In an effort to be forward-compliant with font requests and copyright/licensing, I’m having to make an insane pipeline:
1. library to host custom fonts, not used by the app
2. library to download the above and parse fonts into svg for a set of characters, and build a catalog of character-to-svg file mappings
3. library to convert a catalog of character-to-svg mappings to a swift representation
4. swap character rendering
Currently on step 3.
#swiftui
#BuildInPublic
#LetterSet
I finished #3, but in an unexpected way. I’m still using my swift package that wraps fontforge scripts to do font exporting, but am using a custom svg->path implementation because every library didnt do it thoroughly.
So now I have:
- an “air gapped” repo to hold and process fonts, which makes an output format, containing the converted data, in a known location for a host app to consume
- a reference implementation of a renderer for said output format.
The availability of the Logitech Muse (ships to me in a week) means I have to actually make the version of this app for #VisionPro now. I think this can officially be 3rd in my roadmap:
1. Support arbitrary fonts via the SVG conversion pipeline.
2. Improve the renderer via a fixed coordinate system (aka “quasi-infinite canvas, as opposed to the existing “actual infinite”, which is unmanageable).
3. AR with stylus.
Last night I completed the font-license-complaint workflow, and got it working in Xcode Cloud.
Packages:
- glyph-preprocessor uses fontforge to convert fonts to paths commands stored in json
- LetterSet-sheet only knows about finding catalog json files, how to render path data as a sheet, and the process state changes (touch events)
- Distributed host iOS app only includes LetterSet-sheet for glyph rendering, doesn’t know about fonts or svg files
✅🤦🔡✍️
I've been updating my catalog and sheet format to accommodate the new flexibility granted by the Font -> SVG -> Path pipeline, but I needed a new tool for previewing and managing the configurations. I've found that the various ai-related code tools are pretty decent at doing things like this, e.g. spinning up examples using a well-documented library. So... now I have a Mac app that authors configurations for my main app!
So much non-obvious new work in this latest video:
- Font->SVG->Path-based glyph pipeline now allows the use of the full set of font variations (as seen in Futura).
- Glyph rendering is sharp, no longer using GraphicContext for display.
- Zoom out finally “just works”.
- When in “hard mode” (aka character re-use disabled) one can now partially scribble over a letter; subsequent stamping only stamps the remainder!
Almost ready for testing…
Hey #typography community, what font(s) would you like to see in #LetterSet next? My tooling to handle most arbitrary fonts is ready to expand my existing sheet selection, so I’d love to hear from you as to what would be the most fun or satisfying to see.
Currently I have Helvetica Neue and Futura PT configured, and Zapfino is in my test builds just to test literal edge cases.
I really get such immense pleasure even just having fun in the new version of this app.
New feature is almost done: paper generation. This tool is so funny collage with.
And here’s the prototype in action.