Nearly half of US kids want in-game currency this Christmas

ESA survey also found that 58% of children want to play more games with their parents

GamesIndustry.biz
I get the old man sentiment. But I remember being excited for a gift card to the arcade. Is it very different? Is it bad?

It’s also no different than a RuneScape membership in the 2000s, or hell, Roblox Builder Club almost 20 years ago.

Both of those brought me an immense amount of joy and connection to others that I would never otherwise had gotten to experience living in an isolating rural area.

imo a subscription service is far more ethical than the current model. Its a very straightforward transaction. Now I have to convert real money to a fake currency (in set amounts of their choosing), purchase a pack of some kind, and gamble my way to a new pointless cosmetic item.