In a roundabout way, yes, because it allows a player to player economy to form (outside of valve’s purview), which other games prevent by preventing trading.
However, the ability for items that have been purchased or acquired to be traded to people has a great effect of making common things more accessible to players as a whole, even those who don’t spend money (Craft hats or unique weapons in TF2, for instance).
I think that as a buyer, you would want to have something that isn’t permalocked to your account, but I could see the argument from an abuse standpoint.
If it isn’t proof they target children, I don’t know what is.
Microtransctions prove they should be illegal every time I read any article about them
I worked hard to make my kids understand why that stuff is bad. They got their highs, crashes, and understanding, now they’re not attracted to stuff like that any more 😅 but man, it should totally be illegal.
Especially for kids ffs.
Starting around 10-11 I guess, Roblox and that popular shooter with a bus dropping the players was all the rage.
I don’t know if they got the value of money back then, the lesson was taught, but I guess learned way later. The skins and the super shovel etc. “Was” the “money” for them and poof it all went away when they didn’t want to play that specific game any more.
You also learned some valuable PC navigation and troubleshooting skills in the process of adding the skin to your game.
Kids today: why wouldn’t I spend $20 to be able to dance the runningman as Goku in Fortnite?
My brother got minecraft to play with my niece and there are two versions now, from what I can tell one that’s like what I was playing a decade ago but updated, and one that has microtransactions. The old one lets you download skins and mods for free. It seemed like a no brainer but he went with the microtransaction one, and now my niece keeps asking for cosmetics.
There must be a reason to yoke yourself to the pay-for-skins version, but I’m really not sure.
There must be a reason to yoke yourself to the pay-for-skins version, but I’m really not sure.
The MTX-filled version is the only thing you have on console.
Damn this one stings.
Instead of wanting a video game as a present… They want a bunch of resources for the video game they already play.
And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
Gamer uncle of kids with non-gamer parents here.
I did what I could.
My niece’s taste in games is impeccable. She’s 13 and among her favorites are Hollow Knight, the Ori games, Inscryption, Cult of the Lamb, and of course big mass kids appeal games like Pokemon and Mario.
My nephew (9) is a lost cause. It’s all Roblox and mobile child casino garbage and he doesn’t have even the slightest interest in anything else. I’m pretty sure my partner and I are the only people in his life who have never given him Robux.
I went with my son to his friends house a few years ago, about 9. Me and his mom were hanging out while the kids gamed. Her son played roblox. I never liked the game, and know there are thousands of other games to play that aren’t so predatory, so my kid was never introduced to it. Anyway, his friend was playing so I let my son play too for this day.
After a time, her son asked for $10 for Roblox. Mom said not today and the child had a full meltdown. It hurt my ears he was screeching so loud. My son just froze and stared at his friend. It looked similar to a panic attack crossed with a toddler temper tantrum. Once he calmed down, she let him back on the game, but we went home.
Certain games turn smaller children into addicts. Roblox is definitely one of those games, it seems.
My nephew has talked about how lucky some of his friends are because they get more robux from their parents than he does and how he wishes his parents would give him more “nice things” like that.
This is a kid who has been to disneyland multiple times and has gone on multiple cruises before he was a decade old. THey have a big trip basically every summer, but he doesn’t want any of that, he just wants more robux.
he’s a child. he has no idea want things cost or what they are worth.
all he knows is the intense urge to get more robux
Kids want to play the games their friends are playing more than what their parents play.
I will play Fortnite and Roblox and Rocket League with my son and I’ve never had a skin or a battle pass and have tried to show him you can have fun with out wasting your money but that doesn’t stop a kids FOMO.
Publishers know kids have undeveloped abilities to delay gratification and are susceptible to peer pressure
Yeah, for this reason i don’t plan to outright ban roblox and the like. I don’t want to be a fun-dictator.
Its also important that kids learn to deal with the reality that these games/practices do exist around them, and at some age i wont be there to guide every decision.
But there will definitely be “a talk” before i install anything remotely like it. Being capable of understanding the dangers is a requirement to get acces.
Its not the parents fault, its just how its going.
As a kid I wanted pokemon cards, because all the other kids had pokemon cards and were showing off how many pokemon cards they had and it was on TV that you GOTTA CATCH EM ALL and the cool kid had a shiny raichu and I was a loser because I didnt have one so I really wanted one so I needed pokemon cards.
It didnt mean my parents failed me. It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible.
In my example, replace shiny raichu card with Peter Griffin skin.
It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible.
When exactly does it switch over to be weaponized? What is the line?
South Park pretty much nailed it in the chinpokomon episode
yeah. it’s like saying you shouldn’t give you kid a smart phone.
you will basically destroy their social development because literally every kid has one. and the worst thing for a kid is to be socially excluded.
What a fedora screeching nerd take.
THE KIDS WANT VIDEO GAMES! THE PARENTS ARE FAILURES!
Jesus Christ 🤦♂️
Really? Your parents never bought you worthless junk meant to be throw away like fart putty or those rubber bubbles you blow up with a straw that barely work or packs of Pokémon cards or baseball cards?
I don’t think it should be up to the parents to tell the kids what’s valuable to them. If the kid wants a vbucks card over a game then you can tell them that’s why they didn’t get a new game.
(I do recognize that the current monetization models have ruined modern gaming which is why I only play games that are 15 years old or older)
i have four nephews. 3 of them want fortnight/roblox money.
i try to get them into different games and they won’t have it. they are addicts for these freemium bullshit games
Terrifying how when they grow up they will influence the gaming landscape to become even more hellish.
Ill go back to my games before 2008 now bye.
They probably won’t play games once they go to college. They are very concerned with popularity and being cool, and once playing games isn’t cool they will stop.
They don’t really care about video games as a genre anymore than they do about movies outside of Marvel films.
I stopped at consoles when they became another enshittified always online tool of theft.
I stick with pc, old consoles, or my old 360 as a new Gen console.
Good for you! I find modern consoles to be a cesspool of data theft and annoying logins that I dont want (in, Microsoft account for xbox), plus not owning any of my actual games is a red flag, as well as needing internet to even play a single player game.
However I get it for ease of use if youre already in that space. I also enjoy making things much harder than they need to be, hence my 15 year old cpu linux gaming pc I keep hobbling along!