It’s quite hard to consistently “compose” and build tracks with a system that constantly informs or hints to new features “it wants” me to integrate. But I’ve been messing with this sound pallet for a minute and it’s slowly shaping up into something you might call a track. I get a bit anxious when it’s time to edit down large chunks of audio, but I tend to remind myself of some of the advice given to me by @sdem and @sean_ae … it’s all about curation and versions 🙏
@Kama11 I've been experimenting with organizing my setup into tabbed subpatchers, so was curious: do you have all 3 tabs running at the same time as parts of one system, or are the different tabs more like different tracks/independent systems that only get run one at a time?
@isaacpearl It's actually something in-between. All the patches communicate with one another to some degree. There is also a “hub" which controls aspects like tempo, tuning and some other bits that let me influence all the tabbed patches at once. If your patches don't depend on being opened within a single instance, I would actually advise to have separate patchers entirely as it's way more CPU friendly due to threading.