- Added Potion of Intervention, allowing the player to regain their 1-time death protection from named traders only
- Monster CRs should be more "relevant" and less difficult at early/mid levels
- The player may have 1 set of ranged weapons AND 1 set of melee weapons; the appropriate set is automatically equipped depending on the monster
- More useful spells are presented as attack options
- Attack option ordering improvements
- Added Shield Smash and Shield Throw

#update #dev

- All potions now last 10x as long
- Updated some tips and emojis
- Other various bug fixes and improvements

Note: Shield Smash/Throw are only available when other weapon attacks aren't available

In general, these updates should make the player much more powerful, makes spell casters more viable, and makes having ranged weapons actually useful

@dungeons As always, thanks for everyone who plays @dungeonsbeta and tests out these changes, notably @dingodog19 and @snork303 ❤️