I'd love to chat with someone (on or off camera) who's been following the #VR space for the last couple years about the Steam Frame. Specifically the implications it might have for Linux VR support going forward. (Not to mention what it could do for wider adoption of ARM and compatibility for that architecture...)

If you're interested please DM me.

#Linux #VR #Valve

@killyourfm How deeply "following" would one need to be? Ive been (very) casually using VR on Linux lately and had quite the journey to get it working over time, but my VR use goes all the way back to Oculus Rift DK1.

Not sure I have any valuable insights, but I do love to speculate and ramble.