ghosts
ghosts
@Atis1 Wow... so is this actual """true""" polygonal 3D, or a raycasting engine/doom style 3D? It looks so stark and fundamentalist in terms of the geometry, but then so unusual and cool in the skybox, is that a shader effect of some kind?
On a marginally related note - I'm a sucker for atmosphere in anything interactive and I looked back through your other projects - your stuff has such a unique and foreboding vibe. I'm gonna buy REPOSE as soon as I can, it looks so damn cool. <3
@SkellySoft it's actual polygonal 3D, it just looks a bit simplistic at this point because I'm experimenting with a gridbased dungeon crawler system, and the skybox is literally just a box around the player with zwrite disabled
also thanks for the nice words, if you get REPOSE, have fun!