now I have to clean my keyboard....

https://feddit.org/post/20868038

Bless your soul for including the meme template!
He doth shareth
I didn’t know Jesus was a commie smh my head
You might be interested to know this scene is a homage to the Looney Toons short, Feed the Kitty (apologies for the YT link)
Looney Tunes | The Kitty Cookie | Classic Cartoon | WB Kids

YouTube
What game?
The Hollow Knights would be my first guess

These days, probably Expedition 33, but there lots of others every year. Probably moreso than 15 years ago by raw numbers.

People over focus on AAA budget games, but there are several indie and AA budget games that are comparable or even surpass production quality of AAA games 15 years ago.

AAA budget these days should really be called like S-tier budget. In 2010 and earlier, the top end of budgets were like $50-100 million ($70-140 million after inflation) including marketing. Budgets started ballooning after that and hese days, top end budgets are more like $500-700 million)

As you said, people shouldn’t focus on AAA games as much as they do. Anyone who knows gaming in the modern day can fairly accurately predict that AAA games will be shit on launch, and will only sometimes improve to something playable eventually. Meanwhile, indie and AA games tend to be at least enjoyable at launch, and often don’t have the bullshit gambling or microtransaction scams that AAA games have. Oh, and they also have soul, which a corporation shitting out a new game every year will never be able to replicate.

Honestly, the last AAA game that I enjoyed was Helldivers 2, and I’ll still boo it for its warbond system, even though you can grind for the in-game currency.

Still, I think it’s easy to forget AAA’s successes next to the overall shitty syesten. Elden Ring, Baldur’s Gate 3, Spider-Man 2, Doom Eternal, Horizon Forbidden West, God of War Ragnarok, Ghost of Tsushima, Diablo 4, Armored Core 6 are all AAA with solid launches in the last 5 years as far as I remember, and arguably with distinct soul.
I agree with you on most of those, though personally didn’t find much soul in Horizon Forbidden West or God of War Ragnarok. Likely just a taste thing.
Would you call HD2 triple A? I understood it was an indie studio until they released HD2, and floored absolutely everyone with how good of a shooter it was (considering HD1 was top down, and they had never done it before). Happy to be wrong, just how I understood it lol
That’s true. I personally consider it AAA, since it was published by Sony, which does fit the wikipedia definition, despite it being developed by Arrowhead.
The thing is, a lot of people want high fidelity games, and you are typically not getting that from a mid size studio without awful mtxs etc.
Expedition 33 is great. Checks all the boxes from the meme, plus has a banger of a sound track!
Expedition 33 is freakishly good and it’s actually more of a AA budget at est $30mil.
Could be anything from Stardew Valley to Baldur’s Gate 3.
Outer Wilds
Outer Wilds stresses me the hell out. I don’t know why. Maybe it’s the inevitable deaths that happen over and over again.

It did for me too the first time I played. I’m very bad with time limits and feeling rushed. It was never going to be a good fit for me.

But a friend convinced me to try again and it did eventually get better. It’s a combination of things that’s hard to quantify. The log of hints/objectives in your ship is a huge help, as is making liberal use of the autopilot. Then as the game unfolded and drew me in, I couldn’t put it down. Now it’s one of the most unique and unforgettable experiences in my nearly 40 years of gaming.

It starts out as a bunch of random stuff to explore and it didn’t feel to me like there was much direction or even motivation. But the more I explored and learned, the more I started to ask certain questions. I’d find myself thinking I wanted to explore a place with something specific in mind. But it’s a gradual shift that builds and builds and keeps building like a book that you forced yourself to read one chapter a night. Then it’s two, and before you know it you’re keeping yourself up way too late reading until you’re left empty that there’s no more.

I only say this because you always hear about the people who adore Outer Wilds, and I wasn’t one. I utterly bounced off it and set it down for years. But I’m so glad my friend got me to try again. I want other people like me to know that you can still get into the game and end up loving it even if it didn’t click at first. It’s also okay if you don’t want to. But I have only heard one person ever say it wasn’t worth it, and it was someone who spoiled themselves.

You convinced me to give it another shot. My problem is I was looking for a game to play when I needed to relax a bit after getting my ass kicked in Silksong. The intro to Outer Wilds makes it seem like a nice, cozy game to slip into. Which it definitely is not! Black holes, tornado planets, shit’s crazy!

It has its moments of quiet exploration and somber reflection, but it’s nothing if not varied. It’s chill in that there’s no penalty for dying and indeed you’re literally forced to. But it’s still wild and exciting, and sometimes even terrifying.

While I was playing, I had someone ask me my favorite death and I knew my answer right away. That was one of the moments I realized my experience of the game had started to flip, because I had been enjoying even the parts I hated.

Better time control helps a bit too. You can wait at the fire before launch to get a better alignment for where you want to go or for a specific event. I think it was the tornado planet I tended to wait a short bit just so it lined up better? You can also end a loop early, but that you have to be taught. I don’t think it’s a spoiler to say, but if you do don’t finish this paragraph (not sure my app is doing spoiler tags right): ::: spoiler spoiler the guy on the tornado planet will eventually teach you at some point, so just go back and exhaust his dialogue every once in a while until you trigger whatever does it. :::

As for my favorite death: I was trying to land on the interloper but missed slightly and it flew right past me. I scrambled to change momentum and chase after it. It got farther and farther away but then slowly I started gaining on it again. I gained more speed and started leveling out after what felt like minutes of turning as hard as I could at max thrust. And then the sun appeared from off screen, like an angry father that just caught a misbehaving child. My punishment was immediate and thorough.

I couldn’t stop laughing for the entire loop animation. (and then I went to the interloper as planned)

That’s a lot to ask of one game these days. Last one that ticked those boxes for me was Pacific Drive.
Loads of them if you stay away from multiplayer slop.
Exactly. Micro transactions are rare to nill in single player and indie games. 98% of AAA can suck it.
Most of them.
Oh I wish. Not these days.
If all you play is pvp then yes. Otherwise, no, 98% of games do not have anticheat
Armored Core 6
Rimworld f.t.w.!
I would murder for a great mobile port of Rimworld.
Mods are what make rimworld great. Since they wouldn’t work on mobile, I don’t think it would have the same appeal as on PC.
You’ve got a good point.
I felt this way with Baldur’s Gate 3.
100% I first šŸ“ā€ā˜ ļømy way through bg3, then was like ā€œbruh I genuinely wanna get the achievements this is so good wtfā€ and ended up buyin*on steam, but even was still so over satisfied that I sprung for the deluxe upgrade
My first thought was ā€œI haven’t experienced this since Final Fantasy XII,ā€ but you’re right.
Mandragora Whispers of the Witch Tree was surprisingly good.
Warhammer 40k: Rogue Trader for me.
I got sucked into the two Pathfinder games they made, I want to wait out Rogue Trader’s last DLC before playing it
Did they ever remove the rubber banding of the camera when you move? Only the Emperor of Man knows why they put that in the game. The camera was close to perfect in Wrath.
Indie game it’s where it’s at. these are just the boring standards these days
Add ā€œcompletely freeā€ to the list and you’ve got Enderal.
Enderal: Forgotten Stories (Special Edition) on Steam

Enderal: Forgotten Stories (Special Edition) is a total conversion mod for Skyrim SE. It offers an immersive open world, new skill systems and gameplay with a dark, psychological storyline and believable characters. SE features a new rendering engine, improved lighting, performance and stability.

Full pitch in the linked comment.

Speaking of, @[email protected], did you ever get to dive in?

Any recommendations for time loop games? - Lemmy.World

I really enjoy time loop games where the player can explore and there’s a story, and isn’t just a puzzle game. I played Outer Wilds a few years ago and I loved everything about it, it’s my favorite in the genre. Ones I’ve played and liked / have on my list to play that look good: - Outer Wilds - (I still need to play the DLC) - Deathloop - Legend of Zelda: Majora’s Mask - Undertale? - The Sexy Brutale - Zero Escape series (on my list to play) Ones I don’t like as much: - The Forgotten City - I liked the story (for the most part) but I felt it was spoiled far too early. I think by being a shorter non-linear game that was likely to happen. I got 3/4 endings in 6 hours. It was very hand-holdy which I didn’t like. It had quests and quest markers which I felt didn’t help the game at all. I wish it went the Outer Wilds approach and instead listed everything you learned, so the player would have to piece together what they needed to do next. - Twelve Minutes - I watched a playthrough of this game. The story was very interesting, but I don’t think I would have the patience for the puzzles, it’s a puzzle heavy game. I would like a game with more exploration. - Minit - Played it for ~3 hours, it was interesting but I would like a longer time loop. These games have a time travel mechanic which I still enjoy but aren’t really what I’m looking for: - Braid - The story is very interesting but it’s a puzzle platformer with levels. - Life is Strange - I love this game but it’s a time travel game rather than a time loop. - Chrono Trigger - I think this game has time travel instead of a time loop, it’s still on my list to play. - Steins;gate (now on my list to rewatch rather than play, and it’s more time travel rather than groundhog day time loop). Are there any hidden gems I’m missing? Preferably looking for games I can play on PC but I also have a Switch, Wii U, and 3DS.

Enderal is absolutely goated. Wish I had finished it but I think other stuff came up or I had a soft lock or something. Either way I’m sure it’s patched and the 40ish hours I put it was 10/10.

Tempted to go back into it again

Either way I’m sure it’s patched

It’s come a long way, but ultimately it’s built using Skyrim’s blocks, so stability is definitely not its strong point.

Advice is to save frequently - not just quicksave, but a hard save that won’t get overridden. Soft locks do happen if just right thing fucks up, like a quest item clipping through the floor.

Also command console is your best friend.

It says you need to own Skyrim to play it, not sure how that is ā€œfreeā€.

Same way any other free game is free, even when they come with a financial requirement. Every single free game on Steam requires a computer - the game is still free even if the computer isn’t.

If you pay for Skyrim, you pay for Skyrim… you can then get Enderal for free.

It’s a mod. That’s how mods work.
I don’t think I ever played a game with micro transactions. Are you talking about mobile games?
Shattered Pixel Dungeon and Dicey Dungeons are two I like