In July, I made an ambitious parallax based ASCII interactive artwork as a commission for https://x.com/danywander. It is online since a few weeks now on https://of.domains/. I made a standalone version with a background music on https://adelfaure.net/artware/ascii_might_fly/. Source code is available on https://gitlab.com/adelfaure/openfield-ascii-landing
@adelfaure Fantastic! 🤩 How much more difficult would it be if you used a limited palette (16 colors or less) and a ink & paper approach by each character?
@dmian Thanks ! You mean like bitmap render with photos of hand drawn characters ?
@adelfaure No, I mean using color, in a similar way to a Spectrum or something like that, where each 8x8 character can only have an ink color and a paper color. Would it be too complicated and time consuming to color the whole scene like that?
@dmian ah yes its totally feasible ! And its actually more performant than web font rendering. Im actually working on that :D. I mostly did some still artworks for now but Im preparing animated/interactive stuff. It is a bit long because I recently switched to cpp and I need to redo my editor for making cool sprites. Do you got experiments in stuff like that ? You use legacy computing stuff if Im correct
@adelfaure For a time I took the ZX graphic characters and modernized it: https://dribbble.com/shots/624181-Blocks I then used that to create the logo for a game studio I was planning at that time: https://dribbble.com/shots/625820-Robot-String-Final But I never explored the idea further or in a more artistic way. But I love the esthetic and followed a few ASCII artists that used it, especially PETSCII artists.
@dmian looks cool thanks !