@justdaveisfine Yeah, I've tried some point and click "puzzle" games where the solution is like "play the lute so a fish jumps and catches fire so somebody goes running and drops the key", and I bounce right off that. Anytime one of my games seems like there is a puzzle, it's really a stealth tutorial. It's possible to beat the last official tutorial of Portal Foxes without placing your only unit, and there's an achievement for it. Every trick the "puzzles" are trying to get you to do is an aspect of the mechanics that was always there, and you just didn't know about it. This also means sometimes people get past a challenge without learning something important, but that's fun too, when you know you got away with something you weren't supposed to...As long as people don't get too full of themselves to realize they're missing something later.