If players want to power-through dialog and then miss story information, I can't solve that. I don't know that I want to solve that. It feels like fast forwarding though a movie, just watching the action scenes, and then complaining the plot didn't make any sense.
@grumpygamer no offense the the great story tellers out there, and I have experienced some amazing stories in games, but Im here to play a game. The best stories in games are told through the gameplay. It’s sort of like how a great film should work even if you watch it with the sound off. A game should work even if we skip all the dialogue and cutscenes.