I just published a new version of my Euclid computational geometry library for Swift. It's probably the project I've put most time into in the last few years, although it's also one of my most niche and least popular repos 😅

https://github.com/nicklockwood/Euclid

GitHub - nicklockwood/Euclid: A Swift library for creating and manipulating 3D geometry

A Swift library for creating and manipulating 3D geometry - nicklockwood/Euclid

GitHub
@nicklockwood I admit I'm not walking away from the README for the first time not quite understanding what that is for and why it grabs your attention :)
@ctietze OK, that's useful feedback 👍
@nicklockwood I do get that this is something-something 3D, and I remember the term 'extrusion' from my teenage days when I was dabbling in 3d modeling. I have no clue what you do with this, though, what's amazing about it, and keeps you busy. Idk if others want to know this about you, but I would :)
@nicklockwood got a changelog? I didn’t see one but might have missed it.
Euclid/CHANGELOG.md at main · nicklockwood/Euclid

A Swift library for creating and manipulating 3D geometry - nicklockwood/Euclid

GitHub
@nicklockwood ugh. I’m am idiiot. Was looking on mobile and forgot to click the “View all files” button on GitHub. Sorry about that!