I finally wrote an article detailing the techniques I've been using to make organic simulations. It ranges from the classic physarum algorithm to some of my more advanced tricks.
I tried to explain things clearly, and it includes interactive parts. I hope you enjoy it!
https://bleuje.com/physarum-explanation/
Algorithms for making interesting organic simulations

Article explaining simulation algorithms that produce complex organic behaviours, starting with the classic physarum algorithm from Jeff Jones.

Thanks for the feedback about this article, I hope to see more art using these algorithms.
Here are some high resolution screenshots, just added to the article:
@bleuje beautiful stuff